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Última edición, 16-03-2018 por JARVIII


Creado por los grineer para sus tropas de élite, el Vulkar es una devastadora arma a distancia. En las manos adecuadas, es capaz de abatir objetivos mucho antes de que lleguen a su rango de ataque.
La Vulkar es un rifle francotirador Grineer usado por las Ballistas Grineer. Principalmente utiliza daño de y tiene una muy alta probabilidad de estado, haciendo una gran cantidad de devastadores estados por disparo.

Este arma puede ser vendido por 7.500 Credits64.

Requisitos de Fabricación
Credits64
20,000
Morphics64
5
Circuits64
800
Salvage64
1,200
Plastids64
800
Tiempo: 12 hrs
Acelerar: 35 Platinum64
MarketIcon Precio: Platinum64 225 Blueprint2 Precio: Credits6420,000

CharacteristicsEditar

This weapon deals primarily damage.

Advantages:

  • High damage.
  • High damage.
  • Low recoil.
  • Has superior zoom capabilities.
  • High status chance.
  • Good critical chance.
  • High accuracy-shots will hit directly on the reticle nearly every shot. 
  • Can use the Vulkar-exclusive Pureza duradera mod, further increasing its scoped-in damage.
  • Zoom levels increase damage, up to maximum of 20%.
  • Staggers most enemies with every hit.

Disadvantages:

  • Small magazine size.
  • Long reload time.
  • Low and damage types.
  • Slightly lower critical chance for a sniper rifle. 
  • Rifle scope is ineffective in dark areas and at close range.
  • Low ammo reserve.
  • Inaccurate when fired from the hip, bullets may widely spread when fired.

Comparisons:

  • Vulkar, comparado a Vulkar Fantasma:
    • Menor daño base (225.0 vs 273.0)
    • Menor cadencia de fuego (1.5 cadencia de fuego vs 2 cadencia de fuego)
    • Menor cargador (6 balas vs 8 balas)
    • Polaridades diferentes (Ninguna vs Madurai Pol)
    • Menor Rango de Maestría requerido (3 vs 7)

Configuraciones para el armaEditar

NotesEditar

  • The Vulkar has the second longest shot combo reset time of the sniper rifles at 5 seconds, thus it can maintain its shot combo after reloading.
    • It needs only 2 shots to initiate the shot combo counter's 1.5x damage bonus, allowing it to attain 2.0x bonus damage if all rounds of its magazine hit.
  • The Vulkar, alongside the Snipetron, has the smallest minimum zoom magnification of the sniper rifles, with its minimum zoom having only 2.5x magnification. This makes the Vulkar more effective at shooting at closer range than other sniper rifles.

TipsEditar

  • Use a short-ranged sidearm to compensate for closer targets.
  • Try to aim for the head or other vulnerable points only, take your time. Spraying and praying with this weapon does not work well, as with all snipers.
  • Adding a maxed rank Wildfire will give the Vulkar 1 extra bullet, while a maxed rank Magazine Warp will add 2 extra shots. A maxed Tainted Mag will add 4 shots, and all of these mods will total up in a magazine capacity of 13.
  • Maxed Point Strike and Vital Sense mods work well with this weapon because of its good critical chance and damage.
  • Use the Sniper Ammo Mutation mod to greatly relieve the low total ammo or Sniper Scavenger to increase the amount of sniper rifle ammo picked up.
  • Rupture or Crash Course are the most effective physical mods to use, as they increase Vulkar's already decent damage further. In combination they will grant a total of +150% damage.
  • Heavy Caliber can be used on the Vulkar with little noticeable effect on its long-range accuracy, as its slow rate of fire ensures that its shots will always land on its crosshair. Heavy Caliber will affect the spread of additional bullets created by Split Chamber however.

TriviaEditar

  • It seems the Vulkar is based-off the name "Vulcan", the god of fire, the forge and the volcanoes in Roman mythology.

Historial de actualizacionesEditar

Actualización 22.12
  • El rango de maestría aumentó de 0 a 3

Revisión 22.0.6

  • Conclave: Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.

Actualización: Las llanuras de Eidolon

  • First level zoom +15% Damage replaced with +35% Head Shot Damage
  • Second level zoom 15% Damage replaced with +55% Head Shot Damage
  • Second level zoom reduced from 6x to 4x
  • Third level zoom 20% Damage replaced with +70% Head Shot Damage
  • Third level zoom reduced from 12x to 8x

Actualización 19.6.0

  • Vulkar is now usable in Conclave!

Actualización: The Index Preview

  • Visually updated the Vulkar Sniper scope.

Actualización 15.0

  • Augment: Vulkar: Lasting Purity: Adds 15% dead aim.

Actualización 14.2

  • Weapon Balance Changes: Vulkar: Damage increased from 145 to 200. Clip size increased from 4 to 6. Critical multliplier increased from 1.5x to 2.0x. Reload time reduced from 4 to 3 seconds.

Actualización 12.0

  • Weapon Changes: Vulkar now has increased damage and proc chance.

9.5

  • Skin: Vulkar Desert Tactics Skin has been added to the market.

Revisión 8.3.1

  • Bundle: The Vulkar Deal Pack has been added to the market.

Actualización 8.0

  • Item introduced into the game.

See AlsoEditar