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Última edición, 15-03-2018 por JARVIII


La pistola Tysis expulsa dardos s que consumen a sus víctimas desde dentro.

The Tysis is an Infested sidearm that fires corrosive bolts, which are capable of wearing down heavy armor easily.

Requisitos de Fabricación
Credits64
30,000
Neurode64
2
Plastids64
400
NanoSpores64
900
PolymerBundle64
100
Tiempo: 24 hrs
Acelerar: 40 Platinum64
MarketIcon Precio: Platinum64 120 Blueprint2 Precio: Credits6430,000

CharacteristicsEditar

This weapon deals damage.

Advantages:

  • Highest base status chance of any secondary weapon.
    • With the right combination of mods, the Tysis can be modded to have a 100% status chance, guaranteeing a proc with every shot.
  • Innate  Damage makes the Tysis very effective against Grineer as well as Fossilized Infested.
    • This enables the addition of or damage as standalones, as well as other elemental combinations.
    • Due to the Tysis's lack of physical damage, it is guaranteed to proc elemental damage types.
  • Pinpoint accuracy.
  • This weapon's projectiles are not affected by gravity.

Disadvantages:

  • Innate Corrosive Damage deals less damage to Proto Shields.
  • Needles fired from this weapon have a travel time, requiring the user to lead their shots.
  • Relatively low fire rate.
  • Fairly low damage. 
  • Physical damage mods (such as Razor Shot) will have no effect on the Tysis. 

Configuraciones para el armaEditar

NotesEditar

  • Tysis needles retain their course after piercing their first target, possibly penetrating multiple targets without losing accuracy.
  • Tysis needles will be invisible if energy color is Black, making target leading harder as you can't estimate travel speed and deviation.

TipsEditar

  • A status chance of 182.50% may be obtained by combining Stunning Speed, Sure Shot, Jolt, Pistol Pestilence, Scorch, and Frostbite. However, there is no benefit to a status chance above 100%.
  • With its high status chance, the Tysis may be used as a softening weapon against Grineer. Corrosive effects stack, allowing another weapon to easily deliver the killing blow.
    • It is recommended to mod the Tysis for  damage when dealing with Grineer, allowing it to deal extra damage to NapalmsBombards and Elite troops.
  • Adding damage makes this weapon ideal for tackling Infested Ancients, as Fossilized enemies take more damage from both elements.

TriviaEditar

  • The Tysis' needles may stretch targets if they are already pinned to the wall by another weapon's projectile (like the Boltor).
  • This is the second Infested weapon available on the Mercado. The first was the Mire.
    • The Tysis is the first Infested sidearm to be non-clan exclusive.
  • The Tysis may derive its name from the suffix "-ptysis", which typically refers to spitting out substances (e.g. Hemoptysis would refer to spitting blood).
  • The head of the Tysis vaguely resembles the head of a Goblin shark.