Tesla(H) Tesla(S)
Lanza una granada con una carga eléctrica, electrocutando a los enemigos al alcance.
Fuerza:80 / 100 / 120 / 150 (arc damage)
15 (contact damage)
Duración:40 s (duration)
5 / 6 / 7 / 10 (charges)
Alcance:7 / 8 / 10 / 12 m

  • Vauban releases an electrically-charged grenade that adheres to any surface. On contact with an enemy, the grenade will deal 15

Invalid damage. If an enemy approaches the grenade within 7 / 8 / 10 / 12 meters, the grenade will discharge. A single grenade holds a maximum of 5 / 6 / 7 / 10 charges, and each charge inflicts 80 / 100 / 120 / 150

Invalid damage. Charges are fired once every 3 seconds. Each grenade has a duration of 40 seconds; when a grenade uses a charge, its duration is paused for 0.75 seconds.

    • Arc damage and contact damage are affected by Power Strength, and the contact damage can be increased by body-part multipliers.
    • The arc damage has a low status chance. An Electricity proc will chain 50% of the initial damage to surrounding enemies in a small area of effect while briefly stunning the initial target.
    • For more information about the contact damage, see this blog and this follow-up.
    • Each grenade can deal a total of 400 / 600 / 840 / 1500 damage. Sticking a grenade directly on an enemy can potentially deal that entire amount to the enemy for its duration.
    • Number of charges is affected by Power Duration, while the grenade duration is not.
      • Because of this, the maximum number of usable charges is capped at 18.
    • A grenade can only target one enemy at a time, expending a single charge per attack.
    • Attack range is affected by Power Range.
    • Grenades can only attack enemies in line of sight (cannot shoot through walls or corners).
  • Does not attack the Stalker.
  • Can be used while performing many actions without interrupting them, including reloading.
  • Can be cast multiple times while active.
  • Bug: Tesla will deal 150 damage per shock for clients regardless of mods. Higher or lower power strength does not affect damage at all.
    • The same goes for links dealt by Tesla Link, damage is at base for clients regardless of mods.

Artículo principal: Tesla Link

Tesla Link {{#lsth:Tesla Link|Stats}}

  • Place on allies such as hostages, fellow Warframes, or even sentinels to create a sort of melee protection sphere. Best used on Rhino/Excalibur Warframe with their Rhino Charge/Slash Dash ability.
  • Placing several Tesla in exactly the same spot will result in the charges being released at nearly the same time, and placing them in a line will result in each firing one at a time as an enemy approaches, dealing more constant damage.
  • Placing several Tesla on a rotating body allows the Teslas to possibly "orbit" into range of an enemy, and giving them all a chance to fire at said enemy. This effectively increases the range and increases the Tesla group's overall rate of fire.
  • Works best against Corpus and less effective against other factions, while still acting as a moderate damage tool.
    • Electrical damage deals normal damage to shields, and only deals extra damage to unshielded MOAs, so it is realistically best for Infested.
    • Grineer armor will reduce the damage dealt considerably.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration increases number of charges to 28 theoretically, which caps at up to 18 practically due to the grenade duration.
    • Reduces attack range to 4.08 meters.
  • Maximized Power Efficiency reduces cost to 6.25 energy.
    • Reduces number of charges to 4.
  • Maximized Power Range increases attack range to 30 meters.
    • Reduces arc damage to 60 per charge and contact damage to 6.
  • Maximized Power Strength increases arc damage to 448.5 per charge and contact damage to 44.85.
    • Increases cost to 38.75 energy.
    • Reduces number of charges to 7.

  • Tesla will target friendlies created by Shadows of the Dead while dealing no damage to them.

  • See Also

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