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Sheev
Sheev
Estadísticas
Ranura de Arma Melee
Tipo de Arma Dagger
Utilidad
Velocidad de Ataque 0.667
Ataques normales
Daño Físico 45.0
Impact wImpacto 2.25
Puncture wPerforación 2.25
Slash wCortante 40.5
Probabilidad Crítica 5.0%
Multiplicador Crítico 2.0x
Probabilidad de Estado 25.0%
Slam Attacks
Physical Damage 90.0
Slide Attacks
Physical Damage 96.0
Wall Attacks
Physical Damage 135.0
Miscelaneo
Stance Homing Fang
Pointed Wind
Stance Polarity V
Usan el Arma Executioner Harkonar
All ranged Grineer soldiers†
Introducida Actualización 14.7
†Will only use this weapon when Disarmed

Plantilla:Codex

Tenno, You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling.

To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.
—The Lotus


The Sheev is a close range dagger weapon of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high

Slash b Slash damage and status, but has a slow overall attack speed. The tip of the blade glows with charged plasma, which allows the weapon to deal

Heat b Heat procs on slam attacks.

Requisitos de fabricación
Créditos
20,000
Blade
1
Heatsink
1
Hilt
1

Tiempo: 12 hrs
Acelerar: 35 Platinum
Precio del MarketIcon: N/A Platinum Precio del Blueprint2 Plano: N/A Créditos

Characteristics

This weapon deals primarily

Slash b Slash damage

Advantages:

  • Large jump attack radius.
  • Jump attack inflicts guaranteed 

Heat b Heat proc on enemies.

  • Highest status chance of all daggers.
  • Has a

Naramon Pol polarity slot.

  • Stance slot has

Madurai Pol polarity matching Pointed Wind stance, notable for its high damage multiplier.

  • Can use the dagger-exclusive Covert Lethality mod.
  • Fast finisher animation speed, especially with Fury equipped.

Disadvantages:

  • Very short reach.
  • Damage over time effect of the fire proc deals very low damage.
  • Low critical chance.
  • Lowest attack speed multiplier of all melee weapons, tied with Plasma Sword. (Attacks several times per attack however)

Acquisition

  • Completing Operation Gate Crash event node five times on each planet, for a total of 15 times.
  • Components and blueprint can be rewarded from Sortie missions. Note that the seasonal rewards pool contents change after each season, and thus its parts may not be available every time.

Configuraciones para el arma

  • Revisa una configuración del arma para ver como los jugadores modifican esta arma.
  • Revisa guías para la configuración del arma para guías sobre cómo usar esta arma de forma efectiva.
  • Para más ayuda general con armas, navega por guía para armas.

Notes

  • While its attack speed is low, it attacks several times per swing, which makes its actual attack rate higher than listed especially with a fast stance.
  • The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
  • Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
    • However, this does not apply when obtained from trading or sortie.
  • This weapon was rewarded in Operation Gate Crash when the player earned 15 points in total.
  • Like the Heat Dagger, the Sheev will inflict

Heat b Heat proc on surrounding enemies on its jump attack. This proc does not change even if additional elemental mods are equipped on the weapon.

  • When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting

Slash b Slash bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.

    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.


Tips

  • This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
  • Though finisher attacks are quite slow, they deal damage in a small area in front you, dealing finisher damage to nearby enemies

Trivia

  • The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
    • Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
  • While the Sheev shares the same jump attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
  • The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
  • Concept art for this weapon was first featured in Livestream 15.
  • Although the description claims it is effective against flesh and armor, it has little Puncture damage that would allow it to be good against armor.
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