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Sheev

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Plantilla:Actualizame

Sheev
Sheev.png
Estadísticas
Ranura de Arma Melee
Tipo de Arma Dagger
Ataques Normales
Impacto b.pngImpacto 2.25
Cortante b.pngCortante 40.5
Multiplicador Crítico 2.0x
Ataques de Suelo
Ataques Circulares
Ataques de Pared
Misceláneos
Polaridad de Guardia V.png
Armas de Usuarios Executioner Harkonar
All ranged Grineer soldiers†
Introducido Plantilla:Ver
†Will only use this weapon when Disarmed
Entrada del CÓDICE: SheevCodexbw.png
Construido para el combate cercano, rodajas de hoja de plasma del Sheev a través de la carne y la armadura con la misma facilidad.
Tenno,

You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling. To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.

–The Lotus

The Sheev is a close range dagger weapon of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high x18px Slash damage and status, but has a slow overall attack speed. The tip of the blade glows with charged plasma, which allows the weapon to deal x18px Heat procs on slam attacks.

Requisitos de Manufactura
Credits64.png
20,000
Blade
1
Heatsink
1
Hilt
1

Tiempo: 12 h
Aclr: Platinum64.png 35
Precio del Mercado: N/A Precio del Plano: N/A

Characteristics

This weapon deals primarily x18px Slash damage

Advantages:

  • Large jump attack radius.
  • Jump attack inflicts guaranteed x18px Heat proc on enemies.
  • Highest status chance of all daggers.
  • Has a x20px polarity slot.
  • Stance slot has x20px polarity matching Pointed Wind stance, notable for its high damage multiplier.
  • Can use the dagger-exclusive Covert Lethality mod.
  • Fast finisher animation speed, especially with Fury equipped.

Disadvantages:

  • Very short reach.
  • Damage over time effect of the fire proc deals very low damage.
  • Low critical chance.
  • Lowest attack speed multiplier of all melee weapons, tied with Plasma Sword. (Attacks several times per attack however)

Acquisition

  • Completing Operation Gate Crash event node five times on each planet, for a total of 15 times.
  • Components and blueprint can be rewarded from Sortie missions. Note that the seasonal rewards pool contents change after each season, and thus its parts may not be available every time.

Plantilla:WeaponBuildSection

Notes

  • While its attack speed is low, it attacks several times per swing, which makes its actual attack rate higher than listed especially with a fast stance.
  • The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
  • Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
    • However, this does not apply when obtained from trading or sortie.
  • This weapon was rewarded in Operation Gate Crash when the player earned 15 points in total.
  • Like the Heat Dagger, the Sheev will inflict x18px Heat proc on surrounding enemies on its jump attack. This proc does not change even if additional elemental mods are equipped on the weapon.
  • When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting x18px Slash bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.


Tips

  • This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
  • Though finisher attacks are quite slow, they deal damage in a small area in front you, dealing finisher damage to nearby enemies

Trivia

  • The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
    • Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
  • While the Sheev shares the same jump attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
  • The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
  • Concept art for this weapon was first featured in Livestream 15.
  • Although the description claims it is effective against flesh and armor, it has little Puncture damage that would allow it to be good against armor.

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