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Sheev
Sheev
Estadísticas
Utilidad
Disposición Disposition4 w Fuerte
Ataques Normales
Daño Total 45 (Slash w90%)
Impact w Impacto 2.25
Slash w Cortante 40.5
Otros ataques
Misceláneo
La Usan Harkonar
Nok
Reth
Ranged Grineer soldiers
Introducida Actualizacion 14.7
Construido para el combate cercano, rodajas de hoja de plasma del Sheev a través de la carne y la armadura con la misma facilidad.

Tenno, You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling. To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.

—The Lotus
The Sheev is a close range dagger weapon of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high damage and status, but has a slow overall attack speed. The tip of the blade glows with charged plasma, which allows the weapon to deal Invalid procs on slam attacks.
Requisitos de Fabricación
Credits64
20.000
GenericWeaponBlade
1
GenericComponentPlug
1
GenericWeaponHilt
1

Tiempo: 12 hrs
Acelerar: Platinum64 35
MarketIcon Mercado Precio: N/A Blueprint2 Planos Precio: N/A


Characteristics

This weapon deals primarily damage

Advantages:

  • Large jump attack radius.
  • Jump attack inflicts guaranteed Invalid proc on enemies.
  • Highest status chance of all daggers.
  • Has a Naramon Pol polarity slot.
  • Stance slot has Madurai Pol polarity matching Pointed Wind stance, notable for its high damage multiplier.
  • Can use the dagger-exclusive Covert Lethality mod.
  • Fast finisher animation speed, especially with Fury equipped.

Disadvantages:

  • Very short reach.
  • Damage over time effect of the fire proc deals very low damage.
  • Low critical chance.
  • Lowest attack speed multiplier of all melee weapons, tied with Plasma Sword. (Attacks several times per attack however)

Acquisition

  • Completing Operación: Colapso del Portal event node five times on each planet, for a total of 15 times.
  • Components and blueprint can be rewarded from Sortie missions. Note that the seasonal rewards pool contents change after each season, and thus its parts may not be available every time.

Configuraciones para el Arma

Notes

  • While its attack speed is low, it attacks several times per swing, which makes its actual attack rate higher than listed especially with a fast stance.
  • The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
  • Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
    • However, this does not apply when obtained from trading or sortie.
  • This weapon was rewarded in Operación: Colapso del Portal when the player earned 15 points in total.
  • Like the Heat Dagger, the Sheev will inflict Invalid proc on surrounding enemies on its jump attack. This proc does not change even if additional elemental mods are equipped on the weapon.
  • When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.


Tips

  • This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
  • Though finisher attacks are quite slow, they deal damage in a small area in front you, dealing finisher damage to nearby enemies

Trivia

  • The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
    • Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
  • While the Sheev shares the same jump attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
  • The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
  • Concept art for this weapon was first featured in Livestream 15.
  • Although the description claims it is effective against flesh and armor, it has little Puncture damage that would allow it to be good against armor.

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