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Última edición, 04-10-2017 por JARVIII



Enemy Sense displays all enemies within its radius with red markers on the mini-map. This includes Latchers thrown by Grineer Seekers and Maggots spawned by Brood Mothers, but does not include cameras and turrets present in Corpus missions.

Enemy Radar is the Aura version of this mod.

Stats

Rank Effect Cost
0 +5m 4
1 +10m 5
2 +15m 6
3 +20m 7
4 +25m 8
5 +30m 9

Damaged:

Rank Effect Cost
0 +3m 2
1 +6m 3
2 +9m 4
3 +12m 5

Notes

  • There is a damaged version of this mod with reduced effect and an unranked drain of 2.
  • The mod still depicts a Shield Lancer armed with a Sicarus; as of Update 9 they are now armed with Vipers instead. It also depicts an old model of the Trooper wielding a Strun as opposed to a Sobek.
  • The mod doesn't detect the opposing team in the conclaves.
  • This mod's effect and Enemy Radar's effect stack up for a total of 60m.

Bugs

  • Occasionally, other players and the rescue mission hostage will show up on the radar as red dots instead of their usual green when Enemy Sense is in effect. However, this appears to fix itself if the red-dotted player gets incapacitated and revived.
  • The cryopod in Defense Missions may also be displayed by a red dot.


Patch History

Actualización 17.0
  • Enemy Sense now considered an Exilus mod

See also

Plantilla:ExilusMods

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