El Itzal es un soporte sigílo y tecnologías Archialas que utilizan que pueden esconderse de la atención enemigo mientras ataca con capacidades disruptivas potentes, sacrificar la durabilidad por una gran cantidad de capacidad de energía.
Requisitos de fabricación | |||||
---|---|---|---|---|---|
25,000 |
1 |
1 |
1 |
2 |
Tiempo: 36 hrs |
Acelerar: 50 | |||||
Precio del : 325 | Precio del : 15,000 | ||||
Arnés | |||||
15,000 |
180 |
700 |
300 |
2 |
Tiempo: 6 hrs |
Acelerar: 25 | |||||
Alas | |||||
15,000 |
150 |
400 |
900 |
2 |
Tiempo: 6 hrs |
Acelerar: 25 | |||||
Sistemas | |||||
15,000 |
1 |
320 |
800 |
2 |
Tiempo: 6 hrs |
Acelerar: 25 | |||||
Laboratorio Tenno Requisitos de investigación
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Adquisición[]
- El plano y sus componentes se consiguen mediante la investigación en el Laboratorio Tenno del Dojo del Clan.
Archwing | |
---|---|
Amesha • Elytron • Itzal • Odonata • Odonata Prime | |
Armas de Archwing | |
Archcañón | Ayanga Kuva • Cortege • Corvas • Cyngas • Decuriones dobles • Fluctus • Grattler Imperator (Vándalo) • Larkspur • Mausolon • Morgha • Phaedra • Velocitus |
Archmelé | Agkuza • Centauro • Kaszas • Knux • Onorix • Rathbone • Veritux (Prisma) |
Exaltada | Arquebex |
ENERGÍA 25 TECLA 1 |
Destello El Archwing Itzal te teletransporta a una corta distancia, anulando todos los bloqueos de objetivo enemigos. |
Fuerza:N/A | |
Duración:7 / 10 / 12 / 15 s | |||
Rango:160 / 240 / 320 / 400 m (rango) 80 / 120 / 160 / 200 m (radio de aturdimiento) |
- The Itzal instantly teleports 160 / 240 / 320 / 400 meters in the direction of the HUD's target reticle, breaking all enemy missile locks in the process. Enemies within 80 / 120 / 160 / 200 meters of the destination point will be stunned for 7 / 10 / 12 / 15 seconds.
- Stun duration is affected por la duración de habilidad.
- Teleportation range and stun radius are affected por el rango de habilidad.
- Range values indicated in the UI (40 / 60 / 80 / 100 meters for the teleportation range and 20 / 30 / 40 / 50 meters for the stun radius) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
- Blink is limited by line of sight and cannot teleport the Itzal through or into solid objects.
- If aimed at objects or enemies, Blink will stop a short distance from the target.
- When Blink is cast, the Itzal's momentum is retained as it instantaneously travels from one point to another.
- Casting this ability nullifies a Dreg Temporal tractor beam's hold on the Itzal.
Maximización is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximizar la duración de habilidad increases the stun duration to 19.5 seconds.
- Has no negative effect on this ability.
- Maximizar la eficiencia de habilidad reduces the cost to 11.25 energy.
- Has no negative effect on this ability.
- Maximizar el rango de habilidad increases the teleportation range to 640 meters and the stun radius to 320 meters.
- Has no negative effect on this ability.
- Maximizar la fuerza de habilidad has no positive effect on this ability.
- Has no negative effect on this ability.
ENERGÍA 15 TECLA 2 |
Penumbra Activa un campo de camuflaje que oculta al warframe y a cualquier aliado cercano que permanezca quieto. Consumo de energía: 5 s-1 |
Fuerza:N/A | |
Duración:N/A | |||
Rango:40 / 52 / 64 / 76 m |
- The Itzal deploys a cloaking field that renders itself and all allies within 40 / 52 / 64 / 76 meters invisible for as long as they are stationary, making enemies unable to find and attack them. Allies that move within the field will have their invisibility removed; similarly if the caster moves, all nearby allies will be revealed.
- Cloaking field radius is affected por el rango de habilidad.
- Range values indicated in the UI (10 / 13 / 16 / 19 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
- While Penumbra is active, enemies will be susceptible to Stealth Damage Multipliers from melee attacks as long as the Itzal remains stationary. Lunging with melee attacks will deactivate the cloaking field.
- Penumbra drains 5 energy per second and will consume energy for as long as the ability is active. Penumbra will end if the Itzal runs out of energy, the caster moves, or the ability is deactivated by pressing the ability key again (default 2 ).
- Activation and channeling energy costs are affected por la eficiencia de habilidad.
- When Penumbra is activated, enemies locked onto the user will immediately switch to a different target. If they have no other targets, they will return to passive status until fired upon again. Unlike aggressive ground enemies who may fire upon or melee attack the position the user is at, enemies will simply move to the position of the cloaked player.
- Activating Penumbra will also break homing locks for seeking projectiles, such as the missiles fired by Instigador Dargyns, causing them to veer wildly off-course.
- Penumbra will reset enemy alert status once activated and all allies are cloaked, allowing for completion of the Stealth Recompensas por desafío even after being spotted.
- Casting Destello, Aplastamiento cósmico o Escolta luchador does not break Penumbra's cloaking field.
- The drones spawned by Escolta luchador will not attack enemies if cloaked by Penumbra (this may be a bug).
- Casting this ability nullifies a Dreg Temporal tractor beam's hold on the Itzal.
Maximización is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximizar la duración de habilidad has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximizar la eficiencia de habilidad reduces the activation cost to 6.75 energy and energy cost over time to 2.25 energy per second.
- Has no negative effect on this ability.
- Maximizar el rango de habilidad increases the cloaking field radius to 121.6 meters.
- Has no negative effect on this ability.
- Maximizar la fuerza de habilidad has no positive effect on this ability.
- Has no negative effect on this ability.
ENERGÍA 75 TECLA 3 |
Aplastamiento cósmico Forma un agujero negro en miniatura que absorbe todos los objetos cercanos antes de estallar en una onda de choque masiva. |
Fuerza:800 / 1000 / 1250 / 1500 | |
Duración:N/A | |||
Rango:80 / 100 / 120 / 140 m (radio de explosión) 120 / 120 / 140 / 140 m (pull radius) |
- The Itzal forms a black hole in front of itself that violently pulls in all enemies and Recoger within 120 / 120 / 140 / 140 meters before exploding to deal 800 / 1000 / 1250 / 1500 Explosión damage within 80 / 100 / 120 / 140 meters.
- Explosion damage is affected por la fuerza de habilidad.
- Damage does not bypass obstacles in the environment and decreases with distance.
- Explosion radius and pull radius are affected por el rango de habilidad.
- Range values indicated in the UI (20 / 25 / 30 / 35 meters for the explosion radius and 30 / 30 / 35 / 35 meters for the pull radius) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
- Pull strength seems dependent on enemy mass and speed; e.g. an Ogma won't be pulled as close as a Dargyn.
- Artículo principal: Choque de frío
Choque de frío es un Itzal Augment Mod for Aplastamiento cósmico that inflicts a Frío proc to any enemy affected by the ability, with enemies close to the player being frozen outright.
- Cosmic Crush can also be used to pull items (e.g. health orbs, resources) to the user. It has a much larger pull range for items than the base rango de habilidad implies.
- Activating this ability will not break Penumbra, allowing for safer gathering of energy/health restores.
- Care should be taken with this ability. Whilst it is powerful at lower levels, pulling enemies in close could be a bad idea; if any survive, they'll be in the perfect position to attack.
Maximización is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximizar la duración de habilidad has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximizar la eficiencia de habilidad reduces the cost to 33.75 energy.
- Has no negative effect on this ability.
- Maximizar el rango de habilidad increases the explosion radius and pull radius to 224 meters.
- Has no negative effect on this ability.
- Maximizar la fuerza de habilidad increases the explosion damage to 2325.
- Has no negative effect on this ability.
ENERGÍA 100 TECLA 4 |
Escolta luchador Despliega drones que combaten junto al warframe, detonando cada uno en una destructiva explosión al morir. |
Fuerza:2 / 4 / 6 / 8 (drones) 1000 / 1500 / 2000 / 2500 (daño explosión) | |
Duración:15 / 20 / 25 / 30 s | |||
Rango:60 / 100 / 120 / 160 m (radio explosión) 80 m (haz rango) |
- The Itzal launches 2 / 4 / 6 / 8 Locust Drones that independently attack enemies within a range of 80 meters using lasers that deal continuous Eléctrico damage. These drones will disappear after 15 / 20 / 25 / 30 seconds. If a drone is destroyed by enemy fire or detonates after the ability's duration expires, it will deal 1000 / 1500 / 2000 / 2500 Explosión damage within a radius of 60 / 100 / 120 / 160 meters.
- Number of drones, beam damage (pending confirmation), and explosion damage are affected por la fuerza de habilidad.
- Explosion damage does not bypass obstacles in the environment and decreases with distance.
- Drone duration is affected por la duración de habilidad.
- Explosion radius is affected por el rango de habilidad.
- Range values indicated in the UI (15 / 25 / 30 / 40 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
- Drones require line of sight for targeting acquisition.
- Drones will not be transported by Destello, will not open fire while under the effects of Penumbra, and will not attack during a sprint.
- Cannot be recast while active.
Maximización is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximizar la duración de habilidad increases the drone duration to 39 seconds.
- Has no negative effect on this ability.
- Maximizar la eficiencia de habilidad reduces the cost to 45 energy.
- Has no negative effect on this ability.
- Maximizar el rango de habilidad increases the explosion radius to 256 meters.
- Has no negative effect on this ability.
- Maximizar la fuerza de habilidad increases the number of drones to 12 and the explosion damage to 3875.
- Has no negative effect on this ability.
Archwing | |
---|---|
Amesha • Elytron • Itzal • Odonata • Odonata Prime | |
Armas de Archwing | |
Archcañón | Ayanga Kuva • Cortege • Corvas • Cyngas • Decuriones dobles • Fluctus • Grattler Imperator (Vándalo) • Larkspur • Mausolon • Morgha • Phaedra • Velocitus |
Archmelé | Agkuza • Centauro • Kaszas • Knux • Onorix • Rathbone • Veritux (Prisma) |
Exaltada | Arquebex |