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Frost/Habilidades

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Golpear a Frost con un ataque melé puede congelar al atacante.

Criogénico

Siendo un Warframe criogénico natural, cualquier atacante melé que golpee a Frost tiene una probabildad de quedar congelado al impactar. En PvP, los jugadores quedaran con el estado en su lugar.

Habilidades

FreezeModU15.jpeg FrostFreeze.png
ENERGÍA
25
TECLA
1
Congelación (Habilidad)
Una ráfaga de energía que congela a los objetivos en su camino.
Fuerza:150 / 225 / 275 / 350 (initial damage)
50 / 100 / 125 / 150 (area damage)
Duración:5 / 7 / 12 / 15 s (freeze duration)
6 / 8 / 10 / 12 s (ice duration)
Alcance:∞ (cast range)

  • Frost launches an icy projectile that inflicts 150 / 225 / 275 / 350 damage on impact and 50 / 100 / 125 / 150 damage with a 100% status chance in an area. Enemies directly hit by the projectile will be frozen over a duration of 5 / 7 / 12 / 15 seconds. If the projectile impacts a surface, a patch of ice will be created that lasts 6 / 8 / 10 / 12 seconds and slows enemies as they enter its area of effect.
    • All damage is affected by Fuerza del Poder and body-part multipliers.
    • status effect reduces a target's movement speed and fire/attack rate by 50% over a duration of 6 seconds. An ice patch created by Freeze reduces a target's movement speed and fire/attack rate by 75% in an area that persists until the patch's duration expires.
    • Area damage affects the initial target, decreases with distance, and does not bypass obstacles in the environment.
    • Freeze duration and ice duration are affected by Duración del Poder.
    • The freeze duration will end prematurely if the initial target loses 50% of its current health during the time its frozen.
  • While frozen, enemies are unable to regenerate shields.
  • Casting Freeze onto the exterior of a Globo de Nieve will destroy it, triggering an icy explosion that damages and ragdolls enemies in an area of effect.
  • Casting Avalancha on a target frozen by Freeze will override Freeze's effects. The target will remain frozen for Avalanche's duration while temporarily reducing the target's armor and removing Freeze's health threshold.
  • Freeze is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.
  • Can be recast on a frozen target multiple times, restarting the freeze timer.
  • Has a cast delay of ~0.6 seconds.

Artículo principal: Freeze Force

Freeze Force {{#lsth:Freeze Force|Stats}}

  • Can be used to stop a boss or heavy unit and give allies a chance to revive others.

Maximización es una forma de especialización: los mods se pueden mezclar para resultar en valores que varían entre los límites superior-inferior mostrados aquí. Cliquear cualquier link maximizado para aprender como armarlo.

  • Duración de Poder Maximizado increases freeze duration to 42.3 seconds and ice duration to 33.84 seconds.
    • Has no negative effect on this ability.
  • Eficiencia de Poder Maximizada reduces cost to 6.25 energy.
    • Reduces freeze duration to 6 seconds and ice duration to 4.8 seconds.
  • Alcance de Poder Maximizado has no positive effect on this ability.
    • Reduces initial damage to 140 and area damage to 60.
  • Fuerza de Poder Maximizado increases initial damage to 1099 and area damage to 471.
    • Increases cost to 38.75 energy.
    • Reduces freeze duration to 10.875 seconds and ice duration to 8.7 seconds.
    • Reduces Frost's shields by 5%.


IceWaveModU15.jpeg FrostIceWave .png
ENERGÍA
50
TECLA
2
Onda de Hielo
Lanza una onda de afilado hielo cristalizado hacia el enemigo, causando gran daño.
Fuerza:300 / 445 / 565 / 700
Duración:N/A
Alcance:30 / 35 / 40 / 45° (angle)
1.5 / 2 / 2.5 / 3 m (initial width)
10 / 12 / 17 / 20 m (length)

  • Frost sends forth a wave of ice shards that inflicts 300 / 445 / 565 / 700 damage with a 100% status chance to all targets in its area of effect. The wave has an initial width of 1.5 / 2 / 2.5 / 3 meters, disperses at a 30 / 35 / 40 / 45° angle, and travels over a distance of 10 / 12 / 17 / 20 meters.
    • Damage is affected by Fuerza del Poder.
    • status effect reduces a target's movement speed and fire/attack rate by 50% over a duration of 6 seconds.
    • Angle, initial width, and length are affected by Alcance del Poder, and the angle cannot exceed 60° under any circumstances.
  • Ice Wave follows terrain. With multiple levels of terrain, the ice shards can change elevation to damage enemies.
  • Can be cast while airborne, and the cast animation cannot be interrupted.
  • Has a cast time of 1 second and a cast delay of ~1 second.

Artículo principal: Ice Wave Impedance

Ice Wave Impedance {{#lsth:Ice Wave Impedance|Stats}}

Maximización es una forma de especialización: los mods se pueden mezclar para resultar en valores que varían entre los límites superior-inferior mostrados aquí. Cliquear cualquier link maximizado para aprender como armarlo.


SnowGlobeModU15.jpeg FrostSnowGlobe.png
ENERGÍA
50
TECLA
3
Globo de Nieve
Frost congela el valpor y la humedad de entorno, creando una esfera protectora que proporciona un breve invulnerabilidad para impulsar su fuerza.
Fuerza:5x (armor multiplier)
3000 / 4000 / 4500 / 5000 (base health)
? / ? / ? / 150 (explosion damage)
40% / 50% / 60% / 67% (slow)
Duración:1 / 2 / 3 / 4 s (invulnerability duration)
Alcance:10 m (globe diameter)

  • Frost creates a protective globe of ice with a diameter of 10 meters, a base health of 3000 / 4000 / 4500 / 5000, and additional health equal to 500% of Frost's base armor bonuses. Upon activation, the globe is invulnerable for 1 / 2 / 3 / 4 seconds. Incoming damage that is absorbed during the invulnerability period is converted into health and added to the globe's health.
    • Base health and armor multiplier are affected by Power Strength.
    • Snow Globe's health uses the following expression when accounting for Power Strength: Modified Health = (Base Health + 5 × Frost's Base Armor × Base Armor Bonus) × (1 + Power Strength) + Absorbed Damage.
      • For example, with a maxed Steel Fiber and Intensify, rank-3 Snow Globe will have an initial health of (5000 + 5 × 300 × 1.1) × (1 + 0.3) = 8645 before converting absorbed damage.
    • While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
    • Frost and his allies do not contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.
    • Invulnerability duration is not affected by Power Duration.
    • Globe diameter is affected by Power Range.
  • Upon activation, Snow Globe freezes enemies within its diameter over a duration of ? / ? / ? / 3 seconds while violently pushing them outwards. If the enemies hit obstacles, they can be dealt as much as 50% of their maximum health as Finisher damage. Enemies that enter the globe will have their attack/movement speed reduced by 40% / 50% / 60% / 67%.
    • Damage percentage and slow percentage are not affected by Power Strength, and the damage bypasses armor and shields.
    • Freeze duration is not affected by Power Duration.
  • Most gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (e.g., Shuriken) are blocked as well. Detonations from a weapon (including enemy weapons) will penetrate inside the globe from the outside.
    • Area-of-effect blasts from the attacks of Grineer Napalms and Bombards will still penetrate the globe, as well as their respective stagger, knockdown, and burn procs. A globe large enough however will prevent these areal attacks from hitting players in the direct center or on the opposite end of the globe.
    • Snow Globe will not block direct-targeted attacks, such as Soul Punch, Shock, and Smite. It will block attacks with Punch Through, but not Railgun MOA projectiles.
  • Casting Freeze onto the exterior of a globe will destroy it, triggering an icy explosion that deals ? / ? / ? / 150 x18px Cold damage in an area of effect.
    • Explosion damage is affected by Power Strength.
    • The damage does not diminish with distance and bypasses obstacles in the environment.
    • Affected enemies are ragdolled by the explosion.
    • Freeze is capable of destroying a globe even during its invulnerability period.
  • Snow Globe can be recast multiple times, but there are restrictions on the number of globes that can be created in the environment.
    • A maximum of 4 separate Snow Globes can be cast at any given time. Casting Snow Globe after reaching the maximum will remove the oldest globe.
    • Casting Snow Globe while inside an existing globe will remove the older globe and combine the total remaining health values of both globes for the newer one. The invulnerability period is reactivated for each cast.
      • Snow Globes created inside existing globes do not count toward the maximum number of instances, and Snow Globe's health can stack with repeated casts until reaching a maximum combined health of 1,000,000.

Artículo principal: Chilling Globe

Chilling Globe {{#lsth:Chilling Globe|Stats}}

  • Maximized Power Strength along with Steel Fiber and Armored Agility will add up to a total health of 26386.75 (using Arcane Squall Helmet and Arcane Guardian is recommended, because they increase Snow Globe's health even further).
  • Place over a cryopod in defense missions to shield it from all incoming fire.
    • Maximized Power Duration will reduce the globe's diameter to 3.4 meters, allowing the globe to protect a cryopod without obstructing friendly fire.
  • Maximized Power Range will create a snow globe that can cover large areas, making it ideal for slowing down large numbers of enemy units or melee-oriented Bosses. Bear in mind however that this strategy runs the risk of incapacitating or even killing players wielding explosive weapons, and generally makes it difficult for players outside the globe from attacking enemies inside it. As such, use this strategy at your own discretion.
  • When a teammate is downed, place a Snow Globe over him/her to protect you while reviving.
  • When facing a boss with ranged attacks, do not place a Snow Globe on it. Instead, place it where your team is to protect them from incoming damage.
  • The particle effect inside the globe can distract players' vision. Having a black energy color will remove this particle effect entirely, allowing better vision inside the globe.
  • Recasting the ability after 4 seconds while remaining inside the Snow Globe will allow to sustain an impenetrable Snow Globe, that will grow stronger and stronger. This is due to the fact that it absorbs the enemy fire into its health and adds this health to the next Globe, as long as it is cast inside the first one.
    • Particularly useful in T4 Defense, since the enemies will quickly reach a level where it does not matter how much base health your Snow Globe has.
  • Snow Globe's ability to temporarily freeze and push away enemies can be an effective way to rapidly clear a large safe area to revive teammates or remove enemies attacking a defense objective.
  • Using Freeze to detonate a Snow Globe can also be done while inside another globe. This will not affect the globe you are in. If multiple globes overlap, it is possible to shatter a globe which protrudes into another globe by aiming at the part inside your globe.
    • It is possible to detonate the Snow Globe that you are in in some Corpus or Void missions by bouncing Freeze off the Bubble of a Nullifier Crewman.(Results May be unpleasant)

Maximización es una forma de especialización: los mods se pueden mezclar para resultar en valores que varían entre los límites superior-inferior mostrados aquí. Cliquear cualquier link maximizado para aprender como armarlo.


AvalancheModU15.jpeg.jpg FrostAvalanche.png
ENERGÍA
100
TECLA
4
Avalancha
Invoca una avalancha de hielo que congela y destroza instantáneamente a todos los enemigos en su radio de alcance.
Fuerza:25 / 30 / 35 / 40% (armor reduction)
800 / 1000 / 1200 / 1500 (initial damage)
100 / 200 / 300 / 400 (explosion damage)
Duración:5 / 6 / 7 / 8 s
Alcance:8 / 10 / 12 / 15 m (freeze radius)
3 / 3.5 / 4 / 4.5 m (explosion radius)

  • Frost summons an avalanche that freezes enemies over a duration of 5 / 6 / 7 / 8 seconds within a radius of 8 / 10 / 12 / 15 meters. Frozen enemies have their armor reduced by 25 / 30 / 35 / 40% for the duration of the freeze.
    • Armor reduction is affected by Fuerza del Poder.
    • The armor reduction can only be applied once to a frozen enemy (i.e., the armor reduction does not stack with multiple casts).
    • Duration is affected by Duración del Poder.
    • Freeze radius is affected by Alcance del Poder.
  • Once the avalanche completely encompasses the area of effect after a short delay, 800 / 1000 / 1200 / 1500 damage is dealt to all frozen enemies. Frozen enemies violently shatter upon death and inflict 100 / 200 / 300 / 400 damage with a 100% status chance within 3 / 3.5 / 4 / 4.5 meters.
    • All damage is affected by Fuerza del Poder.
    • status effect reduces a target's movement speed and fire/attack rate by 50% over a duration of 6 seconds.
    • Explosion damage diminishes with distance and bypasses obstacles in the environment.
    • Explosion radius is affected by Alcance del Poder.
  • Casting Freeze on a target frozen by Avalanche will extend the armor reduction and freeze duration. The effects will expire when Freeze ends or when Freeze's health threshold is reached.
  • Avalanche cannot be cast while airborne.
  • Can be recast on frozen enemies multiple times, restarting the armor reduction and freeze duration.
  • Has a cast time of ~2.4 seconds and a cast delay of ~0.75 seconds.


  • To achieve 100% armor reduction with a rank-3 Avalanche, reaching 250% Power Strength is required. Increasing Power Strength beyond this percentage will not benefit the armor reduction further.
  • Avalanche can be used to immobilize large groups of enemies, as even if it does not kill enemies outright it lowers their armor, allowing players to finish off any survivors.

Maximización es una forma de especialización: los mods se pueden mezclar para resultar en valores que varían entre los límites superior-inferior mostrados aquí. Cliquear cualquier link maximizado para aprender como armarlo.

  • Duración de Poder Maximizado increases duration to 22.56 seconds.
    • Reduces freeze radius to 5.1 meters and explosion radius to 1.53 meters.
  • Eficiencia de Poder Maximizada reduces cost to 25 energy.
    • Reduces duration to 3.2 seconds.
  • Alcance de Poder Maximizado increases freeze radius to 37.5 meters and explosion radius to 11.25 meters.
    • Reduces armor reduction to 16%, initial damage to 600, and explosion damage to 160.
  • Fuerza de Poder Maximizado increases armor reduction to 100%, initial damage to 4710, and explosion damage to 1256.
    • Increases cost to 155 energy.
    • Reduces duration to 5.8 seconds.
    • Reduces Frost's shields by 5%.


  • Cannot use melee weapons while it is activated.
  • Can kill and ragdoll the Stalker.


Mods de Fuerza

Intensificar.png

Mods de Duración

Continuidad.png

Mods de Alcance

Estirar.png

FrostFreeze.png FrostFreeze.png
FrostIceWave .png FrostIceWave .png
FrostSnowGlobe.png FrostSnowGlobe.png
FrostAvalanche.png FrostAvalanche.png FrostAvalanche.png

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