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Desecación

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Desecación(H).png Desecación(S).png
ENERGÍA
25
TECLA
1
Desecación
Explota a enemigos con una ola de arena maldita que los ciega y les roba su salud.
Fuerza:100 / 250 / 350 / 500 (daño)
1 / 1 / 2 / 2 (shurikens)
Duración:3 / 5 / 6 / 8 s
Alcance:10 / 12 / 13 / 15 m

  • Inaros scatters a wave of cursed sand that staggers all enemies up to 10 / 12 / 13 / 15 meters away in a cone in front of him, dealing 75 / 100 / 125 / 150 damage on hit, then 2 / 4 / 6 / 8 damage per second for 3 / 5 / 6 / 8 seconds. 25% of any damage dealt by the damage-over-time effect is conferred back to Inaros as health. If enemies are hit by the sand wave from the front, they are also blinded for the duration.
    • The initial damage and damage-over-time are affected by Power Strength.
    • Range is affected by Power Range.
    • Damage-over-time duration is affected by Power Duration.
    • Blinded enemies enable Melee Finisher attack prompts (default X) that trigger Inaros' finisher kill lifesteal passive.
  • Can be recast while active. Affected enemies that are not blinded can be blinded by another instance of Desiccation.
  • Cast delay of 0.5 seconds is affected by Natural Talent and Speed Drift. Casting will interrupt movement.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


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