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Wiki Warframe Español


Última edición, 27-01-2018 por JARVIII

El daño Magnético n Magnético is one of the six secondary elemental damage types, composed of Frío n Frío and Eléctrico n Eléctrico elements. It is very effective at taking down Corpus Shields, but is heavily mitigated by the Alloy Armor worn by many higher-level Grineer units.

The Magnético n Magnético status effect is Disrupt, which reduces the target's current shields and maximum shield capacity by 75% over a duration of 4 seconds. The damage of the disrupting shot is applied before the Magnético n Magnético proc reduces the shield. After the effect expires, the target's current and maximum shields will be restored while damage done during the proc translates directly onto the current shields.

Affected Tenno suffer additional effects: their HUDs will be disrupted, 100% of their energy will be drained, and any energy they gain will be rapidly drained until the proc ends. Magnético n Magnético procs will show blue rings matching the shape of the affected target moving from top to bottom.

Type Effectiveness

IconGrineerBGrineer Health Magnético n Magnético Modifier IconCorpusBCorpus Health Magnético n Magnético Modifier IconInfestedBInfestación Health Magnético n Magnético Modifier
Cloned Flesh Flesh Infested
Ferrite Armor Shield +75% Infested Flesh
Alloy Armor –50% Proto Shield +75% Fossilized
Machinery Robotic Sinew

Magnetic Sources

Weapons


Enemies



Abilities

Tentacle SwarmNote that only the initial and final instances of damage are

Magnetic b Magnetic; the rest of this attack deals Finishing damage.

Pull

Shield Polarize

Crush

Absorb

Bounce

Vortex

Tornado(H) Tornado(H)
ENERGÍA
OrbeEnergía100
TECLA
4
Tornado
Crea mortales tornados que buscan y engullen enemigos. Los tornados causan daño elemental basado en el tipo de daño que más han absorbido. Dispara a los tornados para causar daño adicional a los enemigos engullidos.
AbilityStrengthBuffFuerza:50 / 75 / 100 / 120 (damage)
2x (initial damage multiplier)
AbilityDurationBuffDuración:10 / 12 / 15 / 20 s
AbilityRangeBuffRango:15 / 17 / 20 / 25 m


Media

Patch History

Actualización 19.0
  • Fixed an issue where a Magnetic Status Effect would typically lower the victim's Shields further upon expiry (rather than restore them properly) if it had re-triggered the Status Effect.

See Also

  • Entropy
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