Última edición, 09-02-2018 por JARVIII

ChakramenLlamas(H) ChakramenLlamas(S)
Chakram en Llamas
Arroja un aro de fuego que incinera a sus enemigos y causa que emitan una explosión curativa a su muerte. Reactiva para teletransportarte instantáneamente a la ubicación del aro.
Fuerza:100 / 125 / 175 / 225 (health restore)
100 (damage on impact)
100% (status chance)
Duración:10 s
Alcance:4 / 5 / 6 / 8 m

  • Nezha throws his Universe Ring which inflicts 100 damage with a 100% status chance to enemies upon impact. The chakram will ricochet off enemies or objects a maximum of 5 times before returning. Enemies killed within 10 seconds of being struck by the chakram will release a healing pulse that restores 100 / 125 / 175 / 225 health within a radius of 4 / 5 / 6 / 8 meters to Nezha and his allies.
    • Health restore is affected by Power Strength, while the damage is not.
    • status effect deals 50% of Blazing Chakram's base damage per tick over 7 ticks in 6 seconds.
      • The combined damage dealt to each enemy is 100 on-impact, and (50% * 100 * 7) = 350, resulting in each enemy taking a total of 450 damage over 6 seconds due to being struck by the chakram.
    • Enemies struck by the chakram are ragdolled.
    • Duration is affected by Power Duration.
    • Pulse radius is affected by Power Range.
  • If Blazing Chakram is activated again by pressing the ability key (default 2 ) while the chakram is in flight, Nezha will teleport to its current position.
    • Nezha cannot teleport to the chakram if it is inside or too close to a wall.
    • Teleporting will not consume energy.
  • Bouncing from surfaces can extend the chakram's travel distance.
  • The chakram's position is indicated as a waypoint onscreen and as a circular icon on the minimap.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

See AlsoEditar