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Última edición, 07-09-2018 por JARVIII


Creado con materiales Grineer y equilibrado para el uso de la infantería, el bastón pesado Amphis es un arma tradicional que recibió una monstruosa remodelación para permitir realizar daño de choque en los ataques de salto. Golpea a múltiples enemigos.
The Amphis causes a stun effect with high damage, making it very effective against Corpus shields. This weapon can be sold for Credits64 5,000. It is the choice weapon of Grineer Guardias and Prosecutors.

This weapon is a requisite ingredient for the Sydon.

Requisitos de fabricación
Credits64
30,000
Neurode64
2
Salvage64
500
Circuits64
600
AlloyPlate64
600
Tiempo: 12 hrs
Acelerar: 45 Platinum64
Precio del MarketIcon: 150 Platinum64 Precio del Blueprint2: 15,000 Credits64


Completing the Júpiter Junction also awards an Amphis blueprint.

CharacteristicsEditar

This weapon deals primarily damage.

Advantages

Disadvantages

Configuraciones para el armaEditar

NotesEditar

  • The blueprint for this weapon was added on March 1, 2013.
  • The electrical AoE jump attack is especially effective against Corpus, paralyzing Crewmen and MOAs and reaching Ospreys.
  • Lethal blows send enemies flying like the Bo
  • Needed to build the Sydon
  • If equipped with Alcance Prime the AoE jump attack blows up Bombard rockets. 

TriviaEditar

  • Until Actualización 13.0, the Amphis was not used by any Grineer unit. This would be a little over 1 year between the Amphis's introduction (February 22, 2013) and Guardia being added into the game (April 10, 2014).
  • On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the Prova.
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